One-Shot Adventures

One Shot: Beyond the Vale of Madness - 5e

This folder contains short adventures for the Dungeons & Dragons 5e tabletop role-playing game.

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Equipment Item Weight Notes Gold & Gems Background Weight Carried: (5X Str is -10' Speed; 10X Str is -20' Speed and Disadvantage) Attack, shove, or grab (Ath- letics vs. Athletics/Dexterity) Dash to increase your Speed, or disengage to escape attacks of opportunity One ally gets advantage on their next ability check. Or foe within 5' of your ally has disadvantage. All attacks against you have disadvantage DC 10 Medicine check Stabilize Dodge Help Move Attack Actions Racial Traits Attribute Modifiers Attribute 2-3 -4 Attribute 4-5 -3 Attribute 6-7 -2 Attribute 8-9 -1 Attribute 12-13 +1 Attribute 14-15 +2 Attribute 16-17 +3 Attribute 18-19 +4 Experience XP Needed Resting Short Rest (1 hour): Spend 1 or more HD (+Con bonus) to regain health. Long Rest (8 hours): Regain all lost HP and spent HD equal to have the PC's total HD. Languages Explorer's pack Arcane focus 2 daggers 1d4 damage Fur cloak Healing potion Heals 2d4+2 damage lbs 50 Common Draconic, Dwarven 900 301 Attributes: Humans receive +1 to all attributes Language: You know one bonus language. You last saw your brother, Brynmor, two years ago. You don't know what happened to him. He was studying with that arrogant archmage Jacob Hermanity, and then one day, he just vanished from his house. No sign of him, except for a crumpled up wanted poster of a bandit and a torn journal page that mentioned the "Castle of Mad- ness." You questionsed Hermanity, but the wizard refused to answer your questions. Did your brother seek out the mysteries of the Castle, which only appears once every seven years? Determined to find an answer, you questioned the people of Solginul until you found an old crone who claimed to have an old map that would lead you to the legendary Castle...

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