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Black, White, & Red (FR-DC-BWR-01)

Publisher: Dungeon Masters Guild

Red Wizards coveting the arcane relics of Icewind Dale unleash a terrible draining spell from their impenetrable chardalyn tower. Withstanding assaults from dragons, druids, giants, and mages, it would seem that all is lost unless a last alliance of adventurers can overcome this terrible conclave and their dark magic.


Black, White, & Red (FR-DC-BWR-01)

This adventure is a 4-Hour Adventure for Tier 4 Characters. Optimized for APL 18.

Inside you’ll find:

  • A stand-alone adventure that can be used to expand campaigns set in and around Icewind Dale or to do with the machinations of the sinister Red Wizards of Thay.

  • The module in PDF format with guidance on how to adjust each encounter to fit your party’s level from Very Weak to Very Strong

  • Stat blocks for all NPCs and creatures appearing in the adventure

  • Full resolution color maps for Virtual Tabletop use and printing for in-person play

  • Player handouts for in-person and online play

  • A printer friendly version of the module and maps

Author: Cameron Pearce

Pillars of Play: This adventure has a focus on puzzle solving and combat, with optional exploration and social encounters.

CONTENT WARNING: Alcohol, Apocalypse (magical disaster), Blood, Crushing, Mind control, Paralysis/physical restraint (magical paralysis), Poisoning, Transformation (age), Undead


Black, White, & Red (FR-DC-BWR-01)Price

: $6.99