Eclipse at the Elderbloom
Publisher: Dungeon Masters Guild
A rare celestial event approaches, and with it, something feels… off.
High among the branches of the Elderbloom—a colossal, living tree that shelters a quiet academy—preparations for the Crystal Eclipse should be well underway. Instead, the halls have fallen silent, and the air hangs heavy with strange magic.
As the eclipse draws near, your party arrives with intention to watch from the observatory, but what begins as a simple ascent quickly becomes something more, as shifting magic, environmental hazards, and subtle signs of unrest guide your journey upward. The deeper you climb, the clearer it becomes: whatever is happening here is tied to the eclipse itself—and time is running out.
What’s Inside
- A complete one-shot adventure set in a living, magical academy
- A dynamic two-phase boss encounter with branching outcomes
- A unique Aurora Mist system with light wild magic effects
- Exploration-driven gameplay with meaningful skill checks and discoveries
- Lore-rich environments including the Heart Root, Observatory, and Canopy Gardens
- Multiple endings based on player choices.
- Balanced for Level 6 parties (4–5 players)
Themes & Tone
- Cosmic magic meets natural balance
- Mystery, tension, and environmental storytelling
- A race against time beneath a celestial event
- Choices that shape the fate of the land
About A Beard’s Tale
This adventure is part of a growing homebrew world currently in development—one we are actively building toward a full campaign setting for gamemasters. Every story we create is a piece of something larger, and your support helps bring that vision to life.
Additional Notes
- Includes custom items, environmental effects, and encounter mechanics
- Cover art currently uses generated imagery while we work toward commissioning original artwork—your support helps make that possible
: $4.99