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Optional Rules For Combat (5e & 5.5)

Publisher: Dungeon Masters Guild

⚔️ Optional Combat Rules — Fight at the Limit

Is your combat becoming predictable? This supplement introduces rules to make battles more tactical, dangerous, and cinematic, without replacing the core system.

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🔥 Push Beyond Your Limits
Use class features and spells without resources, paying with exhaustion.
Survive at 0 hit points with Last Breath… if your body can endure it.

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🛡️ Equipment Matters
Weapons break. Armor wears down.
You can defeat an enemy by destroying their ability to fight, not just their hit points.

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🧠 More Decisions Each Turn
• Mark enemies and control the battlefield
• Maneuvers like Trample and Tumble
• Focused, Unbalancing, and Glancing attacks
• Expanded opportunity options
• Real advantage from higher ground

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⚰️ More Lethal Combat
With the 50% Hit Point Rule, the final phase of fights becomes explosive — no more drawn-out battles.

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Compatible with D&D 5e and 5.5
Use the rules individually or combine them to transform the pacing of your combat.

For best use of this system, the Player’s Handbook and our class, the Cook, are recommended.

Class Writer/Creator: Felix Klaus

Art Designer: Angevine

Due to limited financial resources to hire a professional artist, I use AI-generated images exclusively for artistic purposes. If I obtain enough profit, I plan to release a PDF with original, higher-quality artwork. I also do not enjoy using AI, but I want to deliver the best content possible. All revenue, whether from Patreon or the DMs Guild PDFs, will be invested into artwork created by real artists. Some images in the PDF are made by real artists, thanks to those who helped fund them, and I am deeply grateful. All non-AI images will be posted on our Patreon. Every other aspect of my work is done manually, with dedication to my creativity and skill.

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Optional Rules For Combat (5e & 5.5)Price

: $1.00