The Cost of Mercy
Publisher: Dungeon Masters Guild
The Cost of Mercy
The Cost of Mercy is a hybrid module, seamlessly integrated into The Quiet Contagion campaign or runnable as a high-stakes one-shot.
Welcome to The Quiet Contagion: Chapter 2, where your players face an impossible choice. After obtaining a sample of a mind-controlling fungus that is currently turning an entire town into docile victims, your party arrives at Fort Aegis, a bastion strained by a brutal war. But the infection is spreading, and time is running out.
This chapter is a desperate race where every action carries weight. Master Eldrin, a dedicated botanist, has discovered two paths to salvation, but only one can be pursued:
The Antidote: Save the afflicted town of Gleamwater from a slow, apathetic demise.
The Bioweapon: Aid the war effort by weaponizing the fungus, potentially turning the tide against the Iron Covenant.
What's Inside:
The Fungal Clock Mechanic: A dynamic, ticking clock that tracks the urgency of your mission, directly impacting the future of Gleamwater and Fort Aegis in subsequent chapters.
Irreversible Moral Choice: Force your party to confront a non-negotiable dilemma with kingdom-shaking consequences.
Unique Mini-Game Challenges: Experience a whoe new way to complete an encounter through uniqe gameplay.
PNG and PDF Battle Maps: Engage in tactical encounters in a war-torn setting.
New Monsters & NPCs: Encounter the formidable Moss-Heart Guardian and disciplined Iron Covenant Troopers, alongside key figures like Master Eldrin and General Stormhand.
Campaign & One-Shot Integration: Detailed notes for adapting the adventure to your preferred playstyle.
The fate of a town, or a kingdom, rests on their shoulders.
What mercy can they afford when time is the true enemy?
: $3.99