The Draught of Qebehsenuef (FR-DC-F&ADDM-LES2)
Publisher: Dungeon Masters Guild
A second adventure in an ancient land.
Explore distant Mulhorand, a land of old gods and even older grudges. An odd meeting with a mysterious and yet familiar figure leads the players deep into the Plains of Purple Dust, to find relics long buried in the sands of a civilization long gone. Bring your best sun hat and avoid the tracks of the purple worms in this second adventure (out of four), The Draught of Qebehsenuef!
This 4-hour adventure is written for Tier 3 of Adventurer's League play, optimized for an APL of Level 13. This is a dungeon crawl in the long dormant lands of Mulhorand, for 3 to 7 players from levels 11 through 16.
Inside this module, you will find:
- A fully fleshed out stand-alone adventure for a higher-level party, the first of a planned quartet from an upcoming author
- Adventure hooks to bring the players into the story
- Encounters balanced for all levels, with unique mechanics and an interesting new mechanic for your players to experience
- Multiple and varied skill checks to let non-combat skills shine
- Stat Blocks for all monsters and NPCs
Content Warning: Intoxication, Blood, Mental Manipulation (Charm)
Come and meet Zain and join his quest to retrieve the missing pieces of himself. Playtested for balance 1/16/2026.
- Monsters, treasure and stat blocks are current as of DC Design Guide V. 1.9c (updated June 23, 2025) Please note the "AI Tag" applies to artwork ONLY.
: $4.95