The Schism of Imsety (FR-DC-F&ADDM-LES4)
Publisher: Dungeon Masters Guild
A fourth and final adventure in an ancient land.
Explore distant Mulhorand, a land of old gods and even older grudges. An odd meeting with a mysterious and yet familiar figure leads the players deep into the Plains of Purple Dust, to find relics long buried in the sands of a civilization long gone. Bring your best sun hat and avoid the tracks of the purple worms in this fourth and final adventure (out of four), The Schism of Imsety! Note: It is highly recommended to play the other modules in the series before this one, this story completes the tale of Zain.
This 4-hour adventure is written for Tier 3 of Adventurer's League play, optimized for an APL of Level 13. This is a dungeon crawl with a few twists in the long dormant lands of Mulhorand, for 3 to 7 players from levels 11 through 16.
Inside this module, you will find:
- A fully fleshed out stand-alone adventure for a higher-level party, the fourth of a completed quartet from a new author
- Adventure hooks to bring the players into the story
- Encounters balanced for all levels, with unique mechanics
- Multiple and varied skill checks to let non-combat skills shine
- Stat Blocks for all monsters and NPCs
Come, meet Zain and finsih his quest to retrieve the missing pieces of himself. Playtested for balance 3/28/2026.
- Monsters, treasure and stat blocks are current as of DC Design Guide V. 1.9c (updated June 23, 2025) Please note the "AI Tag" applies to artwork ONLY.
: $4.95