One-Shot Adventures

One Shot: Beyond the Vale of Madness - 5e

This folder contains short adventures for the Dungeons & Dragons 5e tabletop role-playing game.

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17 Equipment Item Weight Notes Gold & Gems Background Weight Carried: (5X Str is -10' Speed; 10X Str is -20' Speed and Disadvantage) Attack, shove, or grab (Ath- letics vs. Athletics/Dexterity) Dash to increase your Speed, or disengage to escape attacks of opportunity One ally gets advantage on their next ability check. Or foe within 5' of your ally has disadvantage. All attacks against you have disadvantage DC 10 Medicine check Stabilize Dodge Help Move Attack Actions Racial Traits: Hill Dwarf Attribute Modifiers Attribute 4-5 -3 Attribute 6-7 -2 Attribute 8-9 -1 Attribute 12-13 +1 Attribute 14-15 +2 Attribute 16-17 +3 Attribute 18-19 +4 Experience XP Needed Resting Short Rest (1 hour): Spend 1 or more HD (+Con bonus) to regain health. Long Rest (8 hours): Regain all lost HP and spent HD equal to have the PC's total HD. Languages Chain mail 55 lbs. AC 16 Shield 6 lbs. +2 AC 2 handaxes 2 lbs. 1d6 damage Explorer's pack Fur cloak Ice wine elixir Heals 1d4+1 damage lbs Hardy and Slow: +2 Constitution, +1 Wis- dom, 25' move Dark Vision: Dwarves can see even in dim light within 60'. Poison Resilience: Advantage on poison saving throws, resilence vs. poison damage. Combat Training: Proficient in battleaxe, handaxe, hammer, and warhammer Stonework: Double your Intelligence (History) profiency bonus when studying stone. Tough: +1 hit point per level Common, Dwarvish 50 900 301 One night, while drinking the new batch of Solginul ice wine, an old crone went into a long-winded tale about the Castle of Madness - the old keep that emerges from the mountains once every seven years. She swore she had an old map to its secrets, a map drawn by her father a gen- eration ago. Promising the old woman free trinkets from your store, you copied her map and prepared for a short expedition. The journey was far less treacherous than you would have believed - just a day's walk through the White Canyon, past the abandoned goblin ringfort, and through the constant storm that protects the Sealed Vale...

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