One-Shot Adventures

One Shot:The Celestial Job 5e

This folder contains short adventures for the Dungeons & Dragons 5e tabletop role-playing game.

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-The flower is on another plane. -She will pay them 1500g each as well and advance 500g of the payment if the PCs ask. -Her employer is very power and important. But she will not reveal that it is the Lady of Pain until after the players return. -The object they seek is a beautiful golden lotus. It belongs to her mistress. (This is only partially true, as the lotus contains the soul of a monk who reached enlightenment. However, in the Lady of Pain's view, the knowledge that this soul contains once belonged to her in a bygone age.) -If they agree, she hands them two objects. A porcelain doll of a monk with no arms or legs and a large glass lens. They can reach the lotus by passing under the arc of water that flows out of the mouth of cherub fountain in the Clerk's Ward of Sigil while holding the doll. They can return to Sigil by holding the lens up to the sun of their destination plane and casting a circle of bright light on the ground. -She will eventually and reluctantly inform players of the "catch." The Lotus is in Mt. Celestia (heaven) and in a location known as the Acropolis of Ineradicable Thought. However, as not very powerful mortals they should have no trouble (it's the first level aka low-security heaven). -She will be happy to return the players to their material plane once this task is done. -She does not disclose her mistress but she will say she is quite powerful and will owe the PCs a favor if pressed. (A persuasion check to Derrith or in Sigil tavern will reveal that Ms. Oceanus is known agent of the Lady of Pain, the supreme power in Sigil and not a entity to be crossed lightly). Quote: "Are you tired of hunting gnolls in stinking caves for brutish duke? This is your chance to earn your place among the multiverse's power players." Scene 2: Mean Streets of Sigil "You can't live in New York City and be the most important person in town; you just can't. There are too many other important people here." — Sarah Jessica Parker Leaving the Ms. Oceanus's lavish apartments in the Lady's Ward, the PCs are thrust onto Sigil's streets. Think victorian London (smoggy, chaotic, and on the inside of giant floating donut). Players see mortals from hundreds of worlds and from every species, plus stranger creatures (angels, demons, centaurs, and a beholder). A young boy, Derrith (air genasi rogue 1) with bright white unkempt hair approaches the PCs. He speaks in Sigil "cant" (think cockney with lots of "Berks" "Bloods" and "Bashers" thrown in). He will offer to run errands, show them how to find the fountain portal, or take them to reputable stores for the purchase of equipment, weapons, armor, potions, or scrolls for 1gp per day. He is, in fact, an agent of his "dad," Amaris, a devil-in-disguise and agent of archdevil Glasya. However, he only wishes to signal his "dad" who waits in the courtyard of the fountain to talk to the PCs. Let the players purchase a potion or two or any weapons they are missing before herding them along to the fountain. If players are on the lookout (DC 15 Wisdom check) they may notice Derrith signal Amaris. Amaris looks like a human but players with a keen sense of smell will pick up the faint scent of brimstone. A charming and agreeable person, he will tell the players that Ms. Oceanus is undervaluing the lotus, and that if when they return to Sigil and bring it to him, he can reward them a single useful magic item each in return for the Lotus. As a token of goodwill he will give the most friendly PC a magic item out of an inner pocket of his greatcoat (a modified bag of holding). Amaris is a Cambion, (MM page 36) altered to look like a human using his Alter Self ability, and not to be trifled

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