Adventure - Totems of the Rotting Green
Publisher: Dungeon Masters Guild
Synopsis
The party’s hired trackers vanish overnight in the suffocating rainforest, leaving only bloodstained totems and shattered gear. The jungle itself seems to pulse with malevolent life—every vine drips poison, every shadow conceals death. What begins as a rescue mission reveals an ancient shrine where a vengeful jaguar spirit has awoken, binding the trackers’ souls to twisted totems. The spirit feeds on trespassers’ blood, growing stronger with each kill, but offers dark bargains to those who show proper reverence.
One-page one-shot
This adventure is designed as a one-page one-shot adventure, as such all content is presented on a single page and aimed to be picked up and played with zero prep time. This type of adventure favours DMs ready to improvise.
Inside this adventure you will find:
- A single page one-shot
- Adventure Hook
- Key Locations / Events
- Twist or Secret
- Encounters
- Resolution Options
- Treasure or Rewards
- Tone & GM Tips
I want to ensure you have a great experience with my products, so while I can't give you a preview of this exact adventure you are welcome to check out my free sample adventures:
Carnival of Screams and Depths of Despair
: $1.00
