Crime and Chaos in the Mere of Dead Men
Publisher: Dungeon Masters Guild

Looking for a one-shot for your Halloween game night?
Or do you just want to instill a drop of horror into your campaign?
Look no further - "Crime and Chaos in the Mere of Dead Men" is an adventure for a group of 3rd-level characters that will keep your players biting their nails!
A stone coffin buried deep in the Mere never to be found.
Druids of the Emerald Enclave keeping silent watch for over two-hundred years.
Now the magical seal was broken, the demonic essence of the evil warlord Vaal LeTerre set free, corrupting eveything in the swamp, hunting and killing the swamp grass farmers in the village of Darkstone.
Will your heroes defeat this immortal evil and reseal its tomb or will they join the legions of those for whom the Mere has become a cold, wet grave?
Only one way to find out ...

"Crime and Chaos in the Mere of Dead Men" - what you'll find inside:
- A fully fleshed-out 5-hour adventure for a group of 3rd-level characters
- Adjustment advice on shortening game time if needed and for play on levels 2 and 4
- Hooks to draw your players into the swamp
- Gridded maps for combat encounters
- Stat blocks for monsters created specifically for this adventure
- A magic item created specifically for this adventure: the Crown of Madness
- A multi-phase boss battle against a powerful foe
- Advice on running skill checks and skill challenges
The adventure guides in the "Crime and Chaos" series are designed to be easily accessible and easy to use at a gaming table with the express purpose to respect the preperation time of the DM. This adventure is divided into 5 scenes and the information to run each scene was condensed to fit on two pages max. Long lore or information dumps have been replaced by short bulleted lists of essential info. Necessary maps and stat blocks follow each scene description so that all the information is just where you need it. As DM you can rest assured that you will have everything you need to give your players an engaging and challenging experience. You can feel free to embellish from there without fear of breaking the game or forgetting to relay core information.
If you are looking for more guides like this, also check out the other instalments in the "Crime and Chaos" series on DMsGuild.
And now, what are you waiting for? Off with you to the Mere or Dead Men - and may the dice be ever in your favor!

: $3.95