One-Shot Adventures

One Shot: Beyond the Vale of Madness - 5e

This folder contains short adventures for the Dungeons & Dragons 5e tabletop role-playing game.

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STR Athletics save DEX save CON save INT save WIS save CHA save Main Weapons Weapon To-Hit Damage Type Weight Abilities Sorcerer Training: You are proficient in daggers, darts, slings, quarterstaffs, and light crossbows. You are also proficient in Intelligence and Charisma saves. Spellcasting (1st): You know four cantrips and two 1st level spells: Green-Flame Blade (0) Fire Bolt (0) Mage Hand (0) Blade Ward (0) Feather Fall (1st) Burning Hands (1st) False Life (1st) You have 3 level one spell slots. You cast spells with Charisma. Draconic Origin, Gold (1st): You get +1 hp maximum per level. When you aren't wearing armor, you get AC 13 + Dex modifier. Font of Magic (2nd): You have 2 sorcery points. Spend a bonus action and 2 points to create a temporary 1st level spell slot; or, expend a slot to create sorcery points equal to that slot's level. Armor Class Armor: 13 Shield: Dexterity: +2 Initiative Acrobatics Sleight of Hand Stealth Arcana History Investigation Nature Religion Animals Insight Medicine Perception Survival Deception Intimidation Performance Persuasion Hit Points (2d6) Max: Con: HD Used: Other: +1 Proficiency Bonus Inspiration Sorcerer 2 30' -1 9 +2 14 +3 16 +1 13 +2 15 +0 11 +2 10 +2 Spell Attack Spell Save DC 13 +5 Quarterstaff +1 1d6-1 bludgeoning 1 lb Fire Bolt spell +5 1d10 fire Burning Hands spell auto 3d6 fire, Dex save for 14 +1 15 -1 +2 +1 +4 +0 +5 Passive Wisdom (Perception) Name: Enfys Loom - a good-natured pyromancer Player: Class: Level: Age: 29 Race: Human Alignment: Neutral good Speed: half damage 14

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